Start Breastplate [god_id] => 110 ) Your biggest advantage in this matchup, Ares can't ult you. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Jorm thrives as a front line bruiser character. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. If the target has over 2000 Health, your ability bonus damage scales up. Stacks provide 1 Physical and Magical Protection. Strong against grouped up enemies (AoE damage). Array A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. This consumable deals 20000 True damage to Jungle Monsters around you. [god] => Array Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. 1. It's good for pen and attack speed. Your first priority should always be boots, because Jorm is slow to begin with. ) [scoreVal] => 4 PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. Hi-Rez Studios, Inc. All rights reserved. ) You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Shard Relics can be upgraded to a new Relic once you reach Level 12. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Subsequent hits on the same target do half the bonus damage for the next 3s. 1. 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Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. [god] => Array [god] => Array (Which is neat and an impressive display of voice acting skill since the two voices are so different) You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Can be upgraded at level 15. Best Jormungandr build guides for Smite 2023. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Copyright 2019 SMITEFire | All Rights Reserved. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Please verify that you are not a bot to cast your vote. ( Jormungandr & Gilded Arrow Buff! Instead, he gets Dazed. Array I'll use this section to talk about general things which others might find useful or interesting: [god] => Array [scoreVal] => 2 Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Obnoxious CC. Jormungandr build Solo If you like Jormungandr Solo, you can refer this way. Smite is an online battleground between mythical gods. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. ( Array PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Please keep this in mind while reading. Vote received! [display_name] => Jormungandr ( 1. When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. [god_id] => 79 AURA - Enemy gods within 55 units have their healing reduced by 20%. . [display_name] => Fenrir ) When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. This is definitely the most niche of the Starters. This Build will grant the auto damage you could never imagine,you could hit up 180! ) ) [notes] => There isn't much to the mirror match, if you play better, you will win. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Jormungandr. Ymir build Season 10. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. 1. 1. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. [notes] => Honestly, just charge her, she really can't stop you. This shield lasts 6s. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). First, sorry for my english. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. ) ( Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. this can only occur once every 45 seconds. This effect is not interrupted by damage but is interrupted by hard Crowd Control. This guide has not yet been updated for the current season. Like Ares, if Baron solo ults you, he's an idiot. 1. This can happen when a God is new or there is a new patch. [god] => Array - Warding Sigil: A good defense item against 2 magical gods in lane. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. ) Smite is an online battleground between mythical gods. - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. Copyright 2019 SMITEFire | All Rights Reserved. She will win any prolonged fight, so try and be aggressive. ) As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. [god] => Array The Solution I think Jormungandr needs more versatility in his kit. Array [url] => kumbhakarna She's abnoxious, but she won't kill you alone. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. ) [scoreVal] => 1 PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Can only trigger once per enemy per ability. . PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. [display_name] => Geb Ouch, just ouch. Required fields are marked *. Data provided by Hi-Rez Studios. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Jormungandr is so large that he cannot be affected by Hard Displacement. [display_name] => Khepri Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Please keep this in mind while reading. If you like Jormungandr Solo, you can refer this way. Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! 1. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. He's obnoxious and you really can't do anything to pressure him. [notes] => Ganesha will be a rough fight. [god_id] => 93 PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. 1. Patch 9.9 by SorHades - 4 months ago. This effect can only occur once every 10s. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). this effect lasts 15s and is doubled if you are the one who picks up the spike. The issue here is that he provides a lot of support to his team, more than you. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). ( Taking damage from Enemy gods breaks Stealth. ) Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. If this happens, you are dead, just give up and be ready to buy items. [url] => aphrodite Focussing the Geb will not accomplish much, cause thats what the Geb wants. [display_name] => Cabrakan ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Max 50 . Good burst and bleed damage. [god_id] => 33 This only affects Monsters on your side of the Jungle. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. ( This field damages and slows Enemies inside of it every second. [notes] => He's obnoxious and you really can't do anything to pressure him. [god] => Array Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. Your biggest advantage over Ymir are your 1 and ult. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. Please verify that you are not a bot to cast your vote. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [display_name] => Ymir If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. [notes] => Cthulhu and Jorm are both fairly similar in kit. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [url] => sobek Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. There is no reason anyone should miss a chain on someone as big as Jorm. ) [display_name] => Bacchus [god] => Array Join the leading SMITE community.Create and share God Guides and Builds. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Smite's Jormungandr season 9 builds page. I've done this, it's fun as hell. Though I probably didn't need to tell you that. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. Save my name, email, and website in this browser for the next time I comment. Join the leading SMITE community.Create and share God Guides and Builds. While Empowered, Jormungandrs basic attack fires at its fastest rate. 13. r/Smite. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. ( So, I suggest you should use Ganesha damage (solo), support. Jormungandr submerges into the ground turning invisible as he searches for prey. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. This caps at 3 stacks. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Array Array Array 103. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. [notes] => She's abnoxious, but she won't kill you alone. Array This caps at 100 power and 20% Lifesteal at 25% Health. ) This guide has not yet been updated for the current season. [god_id] => 9 Personally, I love all four starter options for Jorm, and have no problems going for one over the other. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Let me be clear, this is Herc support. Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. Vote received! Copyright 2019 SMITEFire | All Rights Reserved. Cooldown - 130s. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. Cloak -> Cloak of Concentration -> Mantle of Discord. ) 75 Stacks). Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. Want to support SmiteFire with an ad-free experience? And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Incredible Burst/Damage Potential. The two of you are fairly even in terms of damage output early game, and he cannot ult you. [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). Your first priority should always be boots, because Jorm is slow to begin with. Please consider supporting us by whitelisting us in your ad blocker! You can support us ad-free for less than $1 a month! Though I probably didn't need to tell you that. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Patch 6.3 by Karmas Greed - 4 years ago. Please consider supporting us by whitelisting us in your ad blocker! If you are alone you only gain 40 Physical and Magical Protections. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. [notes] => Ah Sobek, the true ADC. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Would you like to let the author know their guide helped you and leave them a message? You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Jormungandr can have a maximum of 9 toxic clouds out at a time. Cooldown - 120s. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. If you two are alone in lane, you might be able to win a boxing match. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Additionally, their Damage Dealt is reduced by 15%. Array [scoreVal] => 3 Browse Jormungandr pro builds, top builds and guides. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. This author would like to receive feedback. This can only occur once every 15 seconds. [notes] => Odin help us. This can only occur once every 45 seconds. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! Cooldown - 110s. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. Can be upgraded at level 20. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. ) This is a build from personal opinions and hope to receive your comments. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Jorm's Solo Current Build. First off, lets just be clear here he does hurt early and late game, but so do you. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). ) - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. If Anhur wants you dead, you are dead. This can only occur once every 45 seconds. Ult to escape/ regroup with teammates in need. [display_name] => Skadi Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. ) [god] => Array May even give you the killing blow with your 2 damaging abilities. [scoreVal] => 4 Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. You definitely out damage him, and I would say that your wave clear is superior. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. ) [god_id] => 48 PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. 1, His Silence Counters Your Second and 3 Ability, Array ) If the target has over 2000 Health, your ability bonus damage scales up. Today we will be playing the new character Jormungandr, with a full damage build! You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. [url] => ares Your biggest advantage in this matchup, Ares can't ult you. [url] => jormungandr [god_id] => 74 ) [url] => anubis Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. ( This consumable heals 125 Health and 75 Mana over 25 seconds. ) ) [url] => bacchus PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. ) Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. Overextending or getting ganked will result in either Baccus or Jorm dying. ( [display_name] => Hercules Funnily enough, Ares really is the best and the worst matchup simultaneously. Extra damage after the first instance is halved. Cooldown - 120s. ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. This matchup is as dead even as is possible. SMITEFire is the place to find the perfect build guide to take your game to the next level. Heimdallr can, and probably will hurt you with his auto's. 1. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. [god] => Array If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. [god] => Array But to top it all off, her ice slick thingy procs Jorm's passive. [god] => Array She can't proc your passive, but she may not have to. ) He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Smite is an online battleground between mythical gods.